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Description

See how XCOM was first envisioned, and join Lead Designer Jake Solomon as he discusses why Firaxis made the changes they did.


Category: Feature

Keywords: XCOM: Enemy Unknown

Tags: pc, xcom-enemy-unknown, games, playstation-3, feature, xbox-360

File history

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Date/TimeThumbnailDimensionsUserComment
current20:24, October 3, 2012Thumbnail for version as of 20:24, October 3, 201207:111,280 × 719 (58 KB)Wikia Video Library (wall | contribs)created video

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